//''' Copyright (c) Jamie Lutzuver 2006. All rights reserved. //''' //'''----------------------------------------------------------------------- //'' //'' Title: JL - Index.php //'' //'' Dev Notes:- //'' 11/Dec/07 - JL - Initial creation and development //--> //Include the defines file. This holds connection info and HWills database class include("../../../../Inc/defines.php"); include("../../../../Inc/database.php"); include("../../../../Inc/email.php"); // Get the users ip $ip = getenv('REMOTE_ADDR'); $referer = getenv('HTTP_REFERER'); $addr = getenv('REMOTE_HOST'); $userAgent = $_SERVER['HTTP_USER_AGENT']; $datetime = date("Y-m-d H:m:s"); //date("D dS M,Y h:i a"); $strR = "MONACO_DL..." .$referer; // Do the insert statement right now... $hwDBDriver = new Database; $hwDBDriver->Execute("INSERT INTO `ipstats` ( `IPSTID` , `REMOTE_ADDR` , `HTTP_REFERER` , `REMOTE_HOST` , `HTTP_USER_AGENT` , `CreatedAt`) VALUES ('', '$ip', '$strR', '$addr', '$userAgent' , '$datetime')"); ?> --#- Monaco 360 - retro racing -#-- inspired by classic retro racing games...
Cognatus System Solutions | Rapid Application Development | Coldfusion Web Applications | Client and Server Development | Data Migration Services

 

"Monaco GP2X" by Jamie Lutzuver...

(DOWNLOAD and more information)

"Monaco GP2X"is a classic 2d retro by design top down racer inspired by many retro racing games on the Commodore 64 and Arcade formats.

I've always enjoyed the classic 2d racing games for their playability and technical accomplishments. I've also been inspired by many Commodore 64 titles such as "Bump and Jump" and "Le manns".Recently featured on Retro Gaming Radio by Shane.R.Monroe (ep 01-30-2008) ...Built using C++ and SDL with object oriented programming techniques.



Jamie's GP2x-F200 running Monaco GP2x :-)

"Monaco 360", by Jamie Lutzuver...

Out NOW on XBOX Live Arcade 200 points. All feedback welcome...UPDATE approved and released ver 1.3.4

Review by gameroutfit.com , Review by xnplay.co.uk , Rated 9th best XNA game 2008 by gamerbytes.com

Features 6 THEAMED STAGES (with a 3 STAGE LIMITED DEMO)...Built using C# and XNA with object oriented programming techniques.

If your a developer and intersted in the debug output for the game press (LB+RB+Back) to toggle on/off the output... Enjoy! :)

Questions

jamie [dot] lutzuver [at] cognatussystems.co.uk

 

 

click for large screenshot